<aside> ⛳ Role: Growth, Business Strategy, Game Designer, User Acquisition, Arcadian Lab

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Game Link URL Role descripton
Crop to Craft https://play.google.com/store/apps/details?id=com.al.craftfactorytycoon Game Design, Product Management, Growth Marketing
Idle Farm Factory https://play.google.com/store/apps/details?id=com.al.farmfactory&hl=en Game Design, Product Management, Growth Marketing
Idle Pizza https://play.google.com/store/apps/details?id=com.al.idle.pizza.production&hl=en Game Design, Product Management, Growth Marketing
Airport 3D https://play.google.com/store/apps/details?id=com.al.airport&hl=en Game Design, Product Management, Growth Marketing
Fashion Boutique https://play.google.com/store/apps/details?id=com.al.outlet.sim Game Design, Product Management, Growth Marketing
Perfect Girl Runner https://play.google.com/store/apps/details?id=com.al.perfect.girl.runner Game Design, Product Management, Growth Marketing
Bank Smash https://play.google.com/store/apps/details?id=com.al.bank.smash Game Design, Product Management, Growth Marketing

Assist in overall business strategy, creating opportunities in products on multiple platforms to create revenue growth through improved game design and user acquisition processes, focusing on hybrid IAA / IAP monetisation.

Diversified from single revenue generating product that was totally depended on IAA, and increased revenue stream to more than 6 products, introducing IAP revenue where there was none by focusing on improving game design by deep analytical understanding of player engagement data, undertaking A/B tests of monetisation and features and assessing their impact on KPI’s to drive product performance.

<aside> ⛳ Role: Consultant for Game Design, Production, Publishing and Marketing; Press For Play

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Creating concepts, game designs documents (core loops, level design, progression, economy, monetisation) and leading the team for producing titles that can be scaled successfully through a combination of paid and organic user acquisition.

Airplane Flight Early Access

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Balls Rolling Production

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<aside> ⛳ Role: Consultant for Game Design, Publishing and Marketing; AT Play

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Designed games, led the production and publishing strategy, iterating on products to increase retention to 30% while simultaneously increasing user acquisition scale on Google Play to more than 3000 dl’s per day, with an average ROAS of 223%, achieving 25% users on Level 20.

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Mega Vehicle 100K+ DLs Release 2023

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<aside> ⛳ Role: Product Manager; Red Shift Games

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As product owner, created the games design and led the team to produce and iterate on the gameplay that generated 20% D1 through paid user acquisition on Google Play.

Archer Shooter 100K+ DLs Release 2022

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<aside> ⛳ Role: Studio Director, Game Design and Production; Arcadian Labs

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